It helps with the basics, and it covers the main parts of managing your space base. There are some tutorial sections if you’d like to get to know more about the mechanics of the Starbase. The last thing you want to do is to have to move things around while space pirates are messing up your stuff. I recommend playing the tutorial on combat, so you’re not caught off guard by the mechs requiring enough space to move around structures. I would have preferred it was addressed by managing security to deal with it. Some might enjoy the shake-up to all the management business going on, even though it’s not exactly deep. I didn’t enjoy the RTS element, or at least not in the way you need to get involved in these confrontations. Good thing you can build some mechs to save the starbase. When space pirates or dangerous creatures show up, security is needed. It’s not just a Starbase/alien management sim either there’s also some Real Time Strategy tucked away here. It’s almost a disincentive to expand until you have enough you need to build to fill that space. Opening up the bulkheads doesn’t come cheap, though, and also leaves you with more room to manage and keep clean. The more you have to build, the more you’ll need the extra floor space. The more energy you generate, the more of the starbase you can open up. Different resources are found in different biome environments, so there’s some juggling around to make sure you’re keeping well stocked. Here is where you’ll gather resources for building, supplies and enjoy what nature has to offer. Then there’s the entertainment floor where you want everyone to unwind, have fun, and spend their cash more importantly. Here you can even help out and vacuum up some of the trash yourself, as well as the pesky garbage bombs that show up on board. You’ll start with basics like cleaning up the constant rubbish that shows up on the ground, converting it into energy and making sure that the air is clean enough. Here is where you have your aliens working on keeping the Starbase going and making sure everyone stays alive in it. You start with the important floor, the industrial level. At the same time, I don’t miss the comedy leaning into how incompetent you are all the time, and it’s a conflicting feeling. The overall silly tone does suit the game, and I feel it would lose a lot of its personality without it. ![]() The game goes for a comedic tone which might get a smile out of you every now and then, but chances are not too far in you’ll be turning down the regularity of VALs comments. As you complete the tasks in the scenarios given to you, she’ll readily throw some snarky comment about how slow or poorly you performed compared to previous commanders. There’s also a voice filter to emulate the infamous AI, but I wouldn’t recommend it. ![]() VAL, your AI assistant, is with you every step of the way, making snarky AI robot comments, not unlike GLaDOS. But keeping everyone happy or even alive isn’t always as easy as it seems, but it’s vital when one of your currencies is how satisfied your aliens are. Providing work, entertainment and supplies, your job is to do it all and keep everyone happy. This doughnut-shaped spacecraft exists to bring them all together. Starbase Startopia is a place for different alien races to come together after galactic misunderstandings wreaked havoc. All aboard, Startopia, just watch out for the space pirates and garbage bombs. With your Starbase, you’ll have the opportunity to bring alien races together and get some tourists in at the same time. Starbase Startopia asks what happens when you stop the star wars and try to make Star peace.
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